Survius (discontinued)

Survius was a free Open-World Multiplayer Zombie Survival Game I made in Unity. It featured persistent user structures, PvP and PvE elements like wolves (oh, and zombies). Some people called this the “poor man’s Dayz”, which is a great compliment. 🙂

I started this project in januari 2014 and passed it on to a new developer in october 2020.

While the project was mainly a way for me to learn Unity and c#, I also really wanted to make a survival game. For networking I used Photon Unity Networking, which allows the creation of Rooms/Servers to which game clients can connect. It did however not facilitate any persistancy, so I hacked that on top of PUN using a PHP/MySQL backend. This allowed players to build bases, place traps, etc in a non persistant game room.

Here is a trailer of what once was.